using System;
namespace Gl.SettingsManager
{
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
	public class InheritBaseClassSettingsAttribute : Attribute
	{
		private bool _inhertiBaseClassSettings = true;

		public bool InhertiBaseClassSettings
		{
			get { return _inhertiBaseClassSettings; }
			set { _inhertiBaseClassSettings = value; }
		}
	}
}
